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Real-time Event Renderer — Refactor Workflow

Description: Improve existing artifact structure and quality

When to Use

Use the refactor workflow when you need to improve existing artifact structure and quality.

Input Requirements

  • FCC EventBus event stream definitions and schemas
  • WebSocket connection specifications and protocols
  • Rendering performance budgets and frame rate targets
  • Buffer management policies and backpressure thresholds

Process

  1. Initialize — Set up the refactor context for Real-time Event Renderer
  2. Execute — Perform the refactor operation following Real-time Event Renderer's style
  3. Validate — Check output against quality gates
  4. Handoff — Deliver results to downstream personas

Output

  • Event visualization specifications with rendering pipelines
  • Streaming pipeline architecture documents
  • Performance benchmark reports with frame rate analysis
  • Buffer management and backpressure handling specifications

Quality Gates

  • Rendering must maintain 30fps minimum under normal event load
  • Buffer overflow must gracefully degrade rather than crash
  • WebSocket reconnection must be automatic with exponential backoff
  • Event ordering must be preserved in visual representation
  • Memory usage must stay within defined budgets for long-running sessions